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Bot Reviews: Transformers: Studio Series Leader Optimus Prime (Age of Extinction)

Bot Reviews: Transformers: Studio Series Leader Optimus Prime (Age of Extinction)

Before I start, let’s get one thing straight off the top: Age of Extinction is the absolute worst of the Transformers films, and it’s a crowded market.

Yeah, this happens in it, but at what cost?

Sure, everyone always mentions the bit where the boyfriend pulls out a laminated card with a copy of the law saying he’s allowed to date Markey Mark’s underage teenage daughter, but there’s just so much more wrong than that. The thing’s a whopping 2 hours and 45 minutes long, and feels double that. You feel worn out by the end. It’s got a massively overwritten story (there’s four entire antagonists!) and yet loves to just waste time on weird unfunny pointless tangents. Every supposedly good character is an unlikeable, violent jerk, human and robot together. Cade Yeager is one of the least sympathetic protagonists I’ve ever seen, and it definitely wasn’t intentional. The heavily-advertised Dinobots don’t appear until the last 30 minutes. There’s so much bad, obvious product placement (the bit with the Bud Light was really funny, though). The politics (both American AND Chinese) are abhorrent, especially if you know even a little bit about Hong Kong’s situation. I could go on and on. Sure, a lot of the other Bayverse films have these problems, but this one has them the most. 

Average incoherent action beat.

They *did* make a couple of good-looking Optimus Prime designs for this movie, though. I’d go so far as to say I’ve never met a live-action movie Optimus design I didn’t like. Still, though, I’m on record as liking Guy from Thing when it comes to collecting, and if the Thing is Bad, I’m Soured on the Guy. It’s why I have very few Bayverse figures. In fact, I think I only currently have the Studio Series Last Knight Hot Rod, and this guy. See, getting this Optimus was entirely down to word-of-mouth from a friend on how much of a good figure he was on his own merits, divorced from the source material. And luckily, I had the chance to grab a loose (complete) copy from a lot of figures for a cheap price, so it gave me the perfect chance to look at a potentially good toy of a character from a bad film. 

Robot Mode

This guy could have been the one named “Optimus Primal.”

Now, another thing that deterred me from picking this guy up for full price at retail is that he’s a Leader-Class that’s around the size of a Voyager, due to scale, partscount and engineering.

Heck, he’s shorter than his Studio Rise of the Beasts Voyager.

Just last review, I was talking about one of these “we’re selling a smaller figure at a larger pricepoint because budget” figures, and how it’s up in the air if they’ll feel worth it. This guy, he reflexively seems more worth it than Fugitive Wasp did. I think it’s because he feels like he’s got bulk and density to him, despite being the height of a Voyager. Maybe it’s his broad shoulders, maybe it’s his backpack, maybe it’s his bulky torso, but you can tell there’s a lot going on here in terms of complexity just looking at him.

The engineering problem every Age of Extinction Optimus grapples with.

Speaking of that backpack, it’s amazing how far we’ve come with different plastic takes on this specific Optimus design. The early Age of Extinction Optimuses used to lug around ridiculous mounds of truck parts…

Good lord, what is happening back there?!?!

…but this guy’s managed to get it down to a compact little package of folded-up truck front.

It even looks decent in profile.

And, in an unintended feature, the backpack is actually on a mushroom peg, meaning you can Studio-Series-86-Arcee it, and just pop the whole thing off of him.

What it feels like to be unburdened.

On one hand, this definitely isn’t an intended feature. On the other hand, there’s sculpting on his inner back that resembles the back of his screen model (those two rows of pipes, for example,) so it does successfully make him more accurate to the film, if that’s what you’re after.

He can finally scratch his back!

Me, I actually prefer leaving the backpack on, as the extra bulk suits him a bit, I think. 

My entire Studio Bayverse collection.

What can I say about this design? It’s Optimus as some kind of buff, Conan-esque barbarian knight. You can tell who it’s supposed to be, but it’s almost like one of those Timelines figures of an Optimus from another era. It’s not for everyone, but I like it, and I think he’s got a real cool presence, just standing there. And the sculpt is a good, clean translation of the design, with only the aforementioned backpack, and some bulk around his legs for altmode parts. He’s got blue plastic…thingies dangling off of his shoulders, too, but those are on the film’s design.

“My eyes are up here.”

Also, want to know something you can’t unsee? Between the loincloth parts around his waist, and those two panels sculpted where his pecs are, he almost seems to be wearing a Red Sonja-esque Chainmail Bikini-type setup. You’re welcome. 

” I SAID. They’re up. Here.”

Uptop, his headsculpt’s also familiar, yet not. He’s got the vent, antenna, and mouthplate, but his squinty-eyed expression, and the general angles of the thing make him look meaner than usual, like a grim warrior.  I almost want to headcanon this as a different version of Optimus, or maybe the Thirteenth “Arisen” Prime, he feels like too much of a menacing warrior to be the guy we know and love. Then again, that’s how they’d often write him in these films.

Maybe he’s supposed to be this guy’s opposite.

Also, to make sure the bullet point trivia gets noted, this is actually Optimus’s second of three bodies he had in Age of Extinction, but you can only tell because of his forearms.

He’ll give you an up-close look at them.

In one of many unexplained moments in the film, Optimus stealing a sword from Lockdown’s armory results in the weapon upgrading him, armoring up his arms a bit. The just-released Nemesis Prime retool gives him the upgraded forearms, though.

Showing off them guns.

The colors here are interesting, because they’re kind of a catch-22, but I’ll get to that in a moment. So, Optimus is a pretty straightforward combination of light blue and gray, with red and gold accents on him. My usual shpiel when it comes to Studio Series and live-action movie designs is that their onscreen decos are way too complicated for mainline Studio Series to copy, so we have to settle for hitting the highlights. But a positive consequence of this figure being a “smaller size, bigger budget” deal is that he actually does manage to hit like 85, maybe 90 percent of his onscreen colors, from what I can tell. He’s got stuff like the miniscule Autobrand on his chest, and the flames on his bikini top (sorry), details that previous mainline takes on this design have overlooked. There’s a couple accents of gold and silver here and there that are missing, but generally, they got it. So, what’s the catch? His head and torso look really plain, thanks to them mostly being a big field of unpainted gray.

Threaten me all you want, man, you know it’s true.

The thing is, that’s what he looks like in the actual movie, it’s just that all that gray is mostly silver. No way they’d paint the entire surface, mostly because it would pick up paint chips like crazy, but I do find myself wishing they’d found a type of gray plastic that was more metallic, or just less plain-looking. Generally, he looks fine, but I can’t help but wonder if there was a better way to do the torso.

Speaking of the torso, this happens a bit too easily.

For build quality, like I mentioned uptop, he feels decently dense in your hands, and visibly has more mass and plastic to him than a normal Voyager, so you can feel the extra cash being used. He also manages to stay together solidly…mostly, with two issues. Firstly, the sides of his torso peg into his chestplate as part of the transformation, and if you don’t line them up perfectly, his torso can split open along the sides when you pose his arms, as seen above. Similarly, the heels on his feet are on little friction joints, and I’ve accidentally popped them off a bunch of times trying to elaborately pose him, though they easily pop back in.

Achilles, that’s the joke.

Neither is a terrible problem, but both are an eyesore on a figure that’s otherwise immaculately engineered. Despite the backpack, he stays standing just fine, and I even managed to get him to stand on one foot!

Many Transformers can do the Karate Kid Crane Kick’s leg portion. But he’s one of the few that can do the arms, too.

The articulation is one of the other areas where you can feel the extra budget getting used, because he’s a bit lush, at least in the upper torso. I’ll say something weird here: I love this figure’s hands. They can open and close at the fingers along a “mitten joint,” they’ve got swivelling wrists, and they’ve got wrists that dip down, too. Combine that with his double-elbows and universal shoulders, and it’s really fun how expressive he can get.

If this movie had come out a few years later, this probably would have happened.

He seems built for reciting Shakespeare with those arms, or just being melodramatic and theatrical in general.

“”But, soft! what light through yonder window breaks? It is the east, and Romeo and Juliet Laws are the sun.”

Plus, those blue things on his shoulders have two joints each, one of which is universal, meaning they’ll never get in the way of any poses. 

Look, I don’t know why I made that last joke, either.

Meanwhile, his head’s on the kind of balljoint that lets it tilt sideways a bit, for a menacing bit of expressiveness, which makes up for the fact that he’s not great at looking sideways due to how his collar’s shaped. The rest of him’s a bit more conventional in his articulation, not that that’s bad. He’s got ankle tilts, swivel knees, swivel thighs, universal hips, and a waist swivel. The “loincloth” pieces at his waist are also on swivels, and you need to lift them to rotate his waist more than a little bit, which makes it look like he’s got a helicopter at his waist.

Secret flight mode.

Also, the backpack does block the waist a little bit, but not until you go beyond human waist-swivel range, and you can always pop the backpack off, if that bugs you, you weirdo. 

A heck of an arsenal.

For accessories, well, Optimus has got a ton of ‘em, six pieces in total. Let’s start with the weapons that this body’s supposed to come with. Remember, getting his big sword and shield upgraded him into his third form, whereas in this form, the only weapons he used were a wristblade, and his three-barelled cannon that first appeared in Dark of the Moon. And he *sort of* comes with both of these.

Good ol’ Face-Taker.

For starters, he’s got one of those wrist swords he’s used since movie 1, albeit painted in solid silver, with no orange (he hit a budget limit, I guess). The purpose of his wrist dips are to expose pegholes in his forearms for the sword to slot into, for some slashing action.

Knife bros!

He can also hold it in either hand, if you want to give him a Stabbing Knife (which, again, seems appropriate).

Bread had better watch out.

Next up, the piece that forms the core of his shield is kinda-sorta styled to look like that three-barreled Dark of the Moon weapon, but it’s a) undersized, b) sculpted with a big t-bar across it for assembling into a shield, and c) solid unpainted gray.

“That’s it? That’s all I get?”

For reference, this is what it’s supposed to look like.

Also, he can’t actually hold it very well in his hands, the peg seems a bit poorly-sized, and the weapon’s got a tendency to tilt forwards.

It seems tricky to aim.

If I might get pedantic for a moment, I’m surprised the Studio Series Dark of the Moon Optimus figure didn’t come with this weapon, and this guy only comes with an approximation. I guess they’re saving it for when they make his Evasion Mode body from this film, since he also used the same gun. Anyway, if you don’t care about accuracy, you can also peg the weapon into one of the 5-millimeter ports on his forearms.

The movie may have stank, but “You have no soul!” “That is why I have no fear!” was a hard bit of dialogue.

Next up, he’s got his Body #3 weapons, a sword and shield. The sword’s technically two pieces, it’s got a removable handle on a less-than-5-millimeter port.

“I’ve been in enough of these movies to know a Plot Device when I see one. What’s this one called? The Baton? The Rod? We’re definitely going to have a really long, confusing third-act battle over it.”

The removable handle was actually done so that you could give the weapon to figures that don’t have opening hands, which I really appreciate.

“Zis is pretty terrific!”

It’s a big, nicely-sculpted blade, cast in gray, with a bit of red, and it’s really easy for him to look cool and dynamic with it.

Sword goes swish!

Yes, he can do that one movie poster pose.

It does make me wish his wrists could dip forwards in a way that tilts the blade forwards, but that’s an “unsatisfied with all the riches under heaven” kinda complaint from me.

You can cheat it by rotating his forearm in an unnatural way, though.

Next up is his shield, which you create by pegging two halves onto his gun, on 5 Millimeter pegs.

“I guess I need a little defence.”

It’s very underpainted, being mostly gray, with some red accents, but it still looks good, and fits onto either forearm peg.

He cuts a great silhouette with it.

In a nifty little combining feature, you can actually attach his shorter blade onto the end of the shield, turning it into both an offensive and defensive weapon.

This is more his style.

You can also split it for its ranged weapon mode.

For the guys too far away to hit with his sword.

Well, “split,” but you’re actually removing the halves, and pegging them in on the father-apart holes on the gun. It’s another tiny complaint, but unpegging and repegging them’s a bit of a pain, I’d rather they figured out a way to let you just split the shield along a rail, or something. I suspect it’s just down to partscount.

“Onward!”

Finally, he comes with a little rectangular block, with a peg on one end, and a hole on the other end, which is meant for weapon storage. What you do is fold up a panel on his back, and stick the block into the hole it reveals.

Like so.

From there, you can slide the sword through the block, and plug the shield into the hole on top of it, attaching his smaller blade to the shield, to stash everything in one place, preferably tilted to the side, for the coolness factor.

It’s an all-in-one storage solution.

He does look a bit overburdened with everything on his back, but I appreciate the option, and it looks remarkably characterful.

Embodying the spirit of the older Age of Extinction Optimii.

For some other storage options, you can also attach his smaller blade to either side of his backpack along a rectangular peg (but I’m told this can scratch the paint, so I never do it). You can also, unofficially, just slide his sword into some gaps in his backpack, like I did in a couple earlier photos. And when you’re not using the little rectangular block, you can store it on its own by hiding under the folded-up front of the truck, in his backpack.

Trust me, get this closed, and it’ll stay there.

So, yeah, he comes with a *lot* of stuff, enough to make it fun to noodle with his implements of death, and figure out different ways to hold and use them.

Like splitting his shield in half, as a pair of Beating Panels ™.

It’s important to note that for all the grousing I’m hypothetically making about screen-accuracy (his half-hearted DOTM-gun, the fact that the sword and shield are from his *next* form), I don’t actually care, the movie’s too bad, and the figure’s too fun for me to think about that. 

I can’t hear my own complaints over the sound of doing stuff like this.

Transformation

This was one of the big things that sold this figure to me, and yeah, the hype is real. Somehow, they managed to make a transformation that’s both intricate and complicated, but also somehow intuitive enough for me to easily remember each time, and I didn’t have instructions to help me out, just an Emgo “Just Transform It” video (which, by the way, are an amazing resource.) The backpack does unfold into some of the front of the truck, but otherwise, he’s not really a shellformer, so much as a “strutformer.”

To start, you explode him into ribbons.

Basically, a lot of the transformation is moving things around on long plastic struts into new locations.

It all comes together easier than it looks.

See?

And it works! Okay, mostly. One of the last steps always gives me trouble, plugging in the piece that forms the roof, and a bit of the back and sides of the truck. They never want to sit flush, and those side panels love to not plug in, and fold inwards, when I can’t easily retrieve them without detransforming the thing a bit.

This bit here. Getting it to sit flush is hard.

I hope the photo makes what I’m saying make sense. Still, that’s it, that’s the only issue. It really is a marvellous bit of design and engineering. 

And it all tucks in neatly.

Vehicle Mode

As never seen on any road near you, ever.

Apparently, this is a real model of Western Star truck, but I’ve never seen anything like it. Looks cool, though. It’s a longnose, but swooshier and more high-concept, with big pipes in the back. It’s also a shockingly clean altmode.

A proud member of the Longnose Prime Brigade.

Sure, there’s some transformation seams, but there’s a lack of visible robot parts, too. Around the back, you can see some hinky bits around the truck bed, but they made the whole thing as flat and compact as possible.

Coughing Baby versus Hydrogen Bomb

It’s not quite as clean of a truck mode as VNR Optimus, but it’s getting there. It’s also, again, technically a Voyager-sized truck, but feels a bit more meaty and substantial.

Just compare him to his ROTB iteration.

For colors, we’re in old-fashioned Bayverse Prime territory of blue, with red flames. Odd to think people don’t like these flames, I think they look slick.

Plus, they really pop next to Hot Rod.

Beyond that, he’s got some silver (including painted hubcaps), some gray (including, unfortunately, one square of unpaintable gray against the blue on either side of the truck), and opaque black windows (my preference, translucent ones look bad and cause problems). Of course, looking at the physical prop from the movie, they’re missing silver highlights in places on the body, and other little details, but it doesn’t feel like he’s underpainted the way the robot mode inadvertently looks. All the colors are here, and at a glance, they look nice and complete. 

This time, it’s Hot Rod who yells “Onward!”

In terms of build quality, as mentioned, he feels nice and substantial when you pick him up. He’s one of those complicated Studio Series vehicles where he holds together on a macro scale, but on a micro scale, there’s a lot of seams that I find myself pushing on whenever I grab him, to try to close them up a bit better. That roof/back/sides piece that I complained about during transformation, in particular, still doesn’t quite like to sit flush, and I end up squeezing on it a lot.

I took this altmode photo, and then noticed the roof needed squeezing.

It’s not the worst issue, though, and the whole thing still holds together nicely.

Well enough to take on his evil opposite.

For features, we’ve got some good truck rolling going on. And, well, they saved most of the rest of the features for robot mode, because all he’s got going on otherwise here is accessory storage. Specifically, you can plug the little mounting cube into the back of the truck, and attach the swords and shield into a big mushroom-shaped pile of accessories.

Just try getting this across the border.

They’re not fooling anyone, but at least they’re fairly snug. You can also stick the smaller sword into tabs on the side of the vehicle. 

The subtle knife.

For a bit of toy science, I decided to see if he could tow any trailers, and the answer is not really.

Nope!

There’s a hitch there, but the hitch doesn’t have a hole in it, just a recess, so pretty much every trailer I tried wound up levitated a bit off the ground. 

This almost works, until you look closely.

Overall

Yes, I still have an old 2014 Age of Extinction Voyager Grimlock. My wife gave it to me as a gift early in our relationship, so I’ll keep it forever.

They took a character from a terrible, terrible movie, and made an amazing figure out of him. For all my little tiny criticisms, the whole package comes together into something really premium feeling, a bot that just looks effortlessly cool, is incredibly fun to pose and arm up, and whose transformation’s a wild work of art. The only thing I’d really change is the shade of gray plastic on his torso, so it doesn’t look so plain, but even that doesn’t feel like a big deal. 

*Whap!*

But for Leader-Class prices? Well, he’s small, but this is one case where you can see where the money went. He’s pricey and premium in the specific way Figma Samuses or Figuart Kamen Riders are, where the extra craft that went into them justifies the price bump.

Psssh, who needs that new Titan-class figure?

So, yeah, if the idea of him being the Optimus from Age of Extinction isn’t an impediment to you, then I highly recommend picking him up, just pretend he’s someone else.

It’s your world, you can imagine whatever you want.

And his Nemesis Prime retool’s apparently about to hit the market, and among the other little changes, it darkens the gray plastic on him, so that might even address that issue. Either way, The Legend Exists. 

For over 200 Bot, Non-Bot, and Retro Bot Reviews, click here to view my archive.

 

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Bot Reviews: Transformers: Age of the Primes Deluxe Fugitive Waspinator

Bot Reviews: Transformers: Age of the Primes Deluxe Fugitive Waspinator

I’ve got a little tradition these days of certain friends gifting me completely random Transformers. It’s something I love, because I get to check out figures like Wasp here, which are slightly outside of my collecting sphere. 

Seen here formulating plans.

We all know and love Waspinator, the unlucky, frequently-blown-up goon from Beast Wars (here’s my review of his Kingdom figure) but this car-forming version of him’s actually from Transformers Animated, the three-season Transformers show from the early 00’s. I usually describe the show as “Teen Titans (the Cartoon Network one) but it’s Transformers,” since that kind of nails the art style and vibes it had.

Two of our leads, and the token human kid.

I really enjoyed Transformers Animated when I watched it back in the day, though I’ll admit that I haven’t revisited it since it first aired. That said, while I enjoyed the story, characters, voice acting, all that stuff, I didn’t actually care for the exaggerated art style of the show, and so I never really collected the figures from it, beyond a Shockwave/Bumblebee versus set they did. I’m definitely in the minority there, though, as Animated’s one of those Transformers shows that has a really diehard segment of super-fans, most of whom still pine for a Season 4 of some kind, which is definitely never going to happen. The show ended! Move on!

Look! It’s the ending! Soak it in, and accept it.

What IS happening, though, is that Legacy, and now Age of the Primes are making new figures of some of Animated’s cast, while also giving them minor re-designs to make them slightly less exaggerated. In Wasp’s case, he’s a retool of Legacy Bumblebee.

Animated Bumblebee’s new Legacy figure.

Wasp’s Age of the Primes release, meanwhile, represents an important little gap being filled for Transformers Animated collectors, since the original was actually an unreleased toy. They did put out a figure of Animated Waspinator, with his insectoid altmode back in the day, but on the show, he only got this body (and the full name Waspinator) in the back half of his final appearance, and he actually spent most of his multiple episodes of screentime as a normal carformer (designed on the show as a retool of Bumblebee, ready to make as a toy). They were going to make that toy, too, but it  was part of the final, cancelled wave of Animated toys.

The toy that did get released…..

…And the toy that didn’t, which wasn’t even going to have a new head.

So, this Age of the Primes version is something a lot of oldhead Animated fans are probably clamoring for. Me, I didn’t really get into the new Animated figures, due to focusing on other Transformers (and also, like, money), so getting a chance to take a look at this guy’s a fun little novelty. By the way, his name’s Wasp, but the packaging gives him the full Waspinator name, due to Marvel having a legal lock on the shortened name. 

Robot Mode

A tiny little problem.

Okay, so, let’s get the big, obvious problem out of the way. Or rather, the little problem: Wasp is really, really small for a Deluxe.

Just compare him to his Beast Wars iteration.

Now, I’m no stranger to Transformers being smaller than their pricepoint, because it usually means the money’s getting spent on partscount, engineering, accessories, all that good stuff. There’s even a whole little category of “Deluxe Minibots,” like Netflix Bumblebee, Earthrise Hubcap and Legacy Gears, who are a bit short and small, but have obvious tradeoffs for their smallness. The thing is, Wasp’s smaller and skinnier than any of them. Heck, he’s only a tiny bit larger than a Core-Class.

Deluxe Minibot on the left, Core-Class on the right, here I am, stuck in the middle with you.

To get one more easy bit of scaling out of the way, he’s nearly the exact same size as a Cyberworld Cyber Changer, and those guys are about 12 Canadian dollars, not the 36-ish of a modern Deluxe. 

They haven’t noticed he’s in the wrong toyline yet.

To be fair, firstly, this is mostly so Wasp can scale with the rest of the new Legacy Animated figures, since Bumblebee (and Wasp) were tiny guys on the show. And the operative idea behind making undersized figures is that the budget gets spent on engineering, partscount, paint, accessories, and so forth. Still, seeing this tiny guy in the box, it made me relieved I didn’t pay the full price for him.

“Elbows? You’re three times the price of us, and you’re bragging about having ELBOWS?!?!?”

There’s basically two kinds of Car Robot Transformers body plans most of the time, Hood-Chests and Roof-Chests, and this guy’s a Roof-Chest, with the car front forming his legs and feet, and his rear wheels on his shoulders. It’s a sensible design, and it’s executed well here, with the combination of thick car parts, and skinny limbs and waist suggesting the cartoony dynamism of the show he’s from.

He stands on the shoulders of giants.

Uptop, he’s got a very well-done, very clever headsculpt, in that he has the shapes of Beast Wars Waspinator’s insectoid face, but none of it is technically organic bug details, it’s all robotic lines that approximate that bug face. For example, his “antenna” are actually a head-crest.

Gormless. Zero gorm. Sans gorm.

Something about his small size, his kind of servile-looking headsculpt, it makes him feel like some kind of Igor-like toady to the bigger villains, even if that’s never been his role, save for an extended Frankenstein homage in an episode of Beast Wars.

Time to repurpose him as a Cybertronian Empire minion.

He’s decently screen-accurate, too, from what I can tell, just a little more blocky, and a little less streamlined, which makes sense as something that has to exist in the real world. Unlike some of these new Animated figures, it doesn’t feel like there was an effort to de-Animated the design, though he doesn’t really need it. 

In the spirit of his Beast Wars iteration, his arms come pre-broken.

The biggest problem on the sculpt, though, is his arms. His shoulders attach to his body on these weedy little struts that can find themselves in awkward positions really easily, and his elbows are…odd. He has double-elbows, but there’s a lot of space between the two joints, and kind of a gap between where the upper joint attaches to the car panel on his shoulder, and his actual shoulder. You can rotate his arms so this gap vanishes, but still, it’s an odd visual, and something I’d expect them to engineer out on this tiny-but-sold-for-a-Deluxe figure.

It’s not easy being green…

The colors, meanwhile, are interesting, and very nice. See, it’s not exactly Waspinator’s colors. There’s no yellow, and he’s a lot darker in general. He’s mostly a drab, dark green, with a more lime green as a secondary color, some black accents, translucent purple highlights, and some opaque purple for his eyes and badge. I’ve never associated these kinds of colors with Synthwave (well, except the purple), but it’s giving Synthwave, and I really dig it because of that. 

Surprisingly stable, considering his mental state.

In terms of build quality, he’s mostly rock-solid, none of his translucent bits feel like they’re in danger of breaking, and he stands perfectly well. My biggest problem is just that he feels small and light. Usually, when they do undersized figures like this, you can feel the extra mass and density to them, but not so, here. He feels about as weighty as the Cyberworld figures he’s the same size as. Meanwhile, I have stability issues with his thighs, which love to detach from the mushroom pegs that they’re on. They pop right back in easily enough, but it’s a bit irritating.

There we go, there’s the Waspinator in him.

His articulation, meanwhile, is pretty good! Going top to bottom, he’s got forwards-and-backwards ankle rockers, and a tiny bit of sideways ankle tilts. Going up, he’s got swivel knees, thigh swivels, universal hips, a waist swivel, and a balljointed head. His shoulders have three swivels that make them functionally universal, and let him shrug a bit, and while his double-elbows are oddly constructed, at least they’re there. Finally, he’s got wrist swivels.

He can run away with the best of them.

He doesn’t actually have an ab crunch, but I’ve found that you can fanmode one by detatching his hood from his torso, and his torso itself from his back panel, though it’s involved enough that you’re basically transforming him into a hunchback mode. 

“Yezzzzz, mazzzzzter….”

Generally, he’s nice and expressive, and makes for a good little minion. But again, this is the part where I say that it feels like he should have had some kind of bonus articulation to justify the small size, and the technical ab crunch doesn’t count. 

“Zzzcrew thizzz, Wazzzp izzz outta here!”

For accessories, Wasp has a pair of translucent purple rockets, with silver paint to highlight the details, based on a pair of accessories from the original Animated Bumblebee. He’s also got a pair of pyramid-shaped stingers that can plug into the backs of these rockets on very small tabs.

He’s having that big freakout from the penultimate episode of Beast Wars.

I understand that they’re basically combining two different features that Animated Bumblebee had, and people were a bit miffed at this accessory setup, but honestly, when divorced from context on Wasp, they’re plenty fun.

And surprisingly dynamic!

Time for the Revenge of the Wasp!

He’s got a total of six 5-millimeter ports on him, perfect for mounting the rockets, especially since two are on his back, and two are at his ankles.

Now that he’s won, is he going to engage in a nonsensical identity-swapping scheme with no clear end goal?

Nope, he’s just gonna steal Bee’s stuff.

Wasp’s stingers kind of need to hang out on the rockets, though, since those tiny tabs that they’re on aren’t really compatible with anything else, or else you’ve just got to chuck them in a bin. Or, you can use them with his other feature.

Once again, say it with me, “they took my haaaaaands!!”

This one’s neat to me. Basically, he’s got an “attack” mode where you transform his forearms a bit, and flip away his fists. You then plug the two stinger halves into tiny holes where his hands were, and clap them together to make a single drill-shaped weapon.

*Smack!*

One case where his shortness might come in handy.

It’s literally the 2007 Movie Megatron’s “Join them in Extinction!” combined arm attack, which is funny, since I just got the Blokee figure of him that can’t actually do that (in fact, most 2007 Megatrons can’t).

“That’s UNFAIR!!!”

The big complaint here, apparently, is that the way his wrist-stumps are offset to facilitate this means that he can’t mount the separate stinger halves there in a way that looks good when they’re not attached (because they’re offset a bit), but, like…that doesn’t bother me, I just have him hold them attached to the rockets. 

“What’s the problem?”

Transformation

This is one place where you actually can see where the money went, because Wasp’s got a complex conversion going on. While the basics of it are easy to understand (legs become hood, chest becomes roof, arms become doors and rear wheels), there’s a ton of little panels that flip, rotate, twist, and peg together. This is the challenging kind of transformation where parts fight for space, and the order of operations gets persnickety, in order to keep things out of other things’s ways (here’s a protop, the arms go in place last). It’s also the kind of transformation where I forget how it goes every single time, and have undo and redo bits as I figure out what went wrong. Remember how I said his thighs like to separate during transformation? It almost always happens at this point.

Getting all this stuff together’s harder than it looks.

It’s not exactly a difficult or impossible transformation, but is maybe too complicated for its own good, and might have been easier if the figure were larger, and everything just had more space. Shout out to the way his lower legs morph into the front of his car, though, there’s a bunch of neat flips and rotations in there.

Vehicle Mode

If nothing else, his fuel efficiency’s probably pretty good.

Okay, I’ll admit, this is pretty cute. Wasp changes into a tiny little compact car with a single police siren on top, and the whole thing reads as a bit chibi-fied, and a bit stylized, like Animated’s art was. I can see this car zipping along frantically, nearly falling over as it takes sharp corners. There’s a funny clash of styles here, too because this is the kind of design I’d expect a simpler gimmick toy to have, and this is anything but that.

The obligatory scale photo.

He does look like he should be hanging out with the Cyberworld guys, though, both because of his design, and the fact that he’s still nearly as small as they are.

He really does feel like a lost member of the team.

His sculpt’s riddled with seams and 5-millimeter ports, but the show was set in the Space Future of the 22nd Century, so I can buy them as techie detailing. 

He’s still willing to take on Bumblebee.

For colors, Wasp’s mostly that darker, interesting shade of green, with the light green hidden, except for a couple unpaintable patches near the back of the car. He’s also got a slick black stripe running down the side of his roof and hood, a red police siren, yellow headlights, and silver paint on his tire rims. It’s a very complete-looking car, save for his totally unpainted back panel, though the fact that there’s very little sculpted there means I don’t read it as incomplete.

Just hideously unsafe to drive with.

It’s still a good color scheme, and I appreciate how it’s different, yet evocative of Waspinator’s colors. 

Imagine his windshield after this collision.

I griped a bit about his stability in robot mode, but once you get him all pegged together, this is a compact, solid car that stays together nicely, and rolls along the ground in a pleasant, toyish way.

And really zooms along if you equip his rockets. That’s why it’s blurry, you see.

His other features are his six 5-millimeter pegs, perfect for mounting his rockets on (well, not the ones on his bumper) for a boosted flight mode, or an attack mode.

Just try cutting him off in traffic now.

The stingers have absolutely nothing to do in this form other than go on the ends of the rockets, though.

But who cares, when you can load him up with pilfered Bumblebee accessories?

Overall

The least threatening multiversal teamup ever.

Okay, here’s the thing. Wasp is actually a really fun little figure. He looks good, he poses well, he makes for an endearing little car, he’s got personality. In fact, he’s had a very long tenure now of hanging out in my saddle bag as my Transformer that I take places. I think his transformation’s a bit too fiddly for its own good, his robot mode arms are a little odd, and he’s got a couple joints that like to pop out, but these are all relatively minor gripes. Fundamentally, he’s good.

“The critizzzism is coming! Get uzzzz outta here!”

But I just can’t shake the fact that he’s not worth Deluxe prices. I’ve reviewed a few of these smaller-than-their-size-class Transformers over the years, and more often than not, I don’t mind that they’re undersized, because you can see obvious other areas where the budget went. Here, I guess it went into his transformation? But it also doesn’t feel any more complicated than, say, Legacy Shadow Striker, and if anything, is made more fiddly by his small size. He’s just…really tiny, and doesn’t feel worth what they want to charge for him. I’m grateful that he was gifted to me, he makes an excellent random Transformer to give to a person, but I have to say that he’s only worth getting if you can find him on sale, or clearance, or get some kind of bargain on him. Which is a shame, because I do legitimately like him, I just have to acknowledge, at the end of the day, that he’s bad value, despite the fun. 

Well, now I’m in for it.

For over 200 Bot, Non-Bot, and Retro Bot Reviews, click here to view my archive.

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Bot Reviews Special: Top Bots of 2025

Bot Reviews Special: Top Bots of 2025

Well! Another year’s come and gone, so it’s time to look back at the highlights, bot-wise, as I did in 2024, 2023, 2022, 2021, and 2020, if you want to take a stroll down memory lane.

Last year’s top bots, plus a Samus.

Truth be told, 2026 was, as predicted, a slower year of Transformers for me, as adult life and finances meant I mellowed on the collecting, with a focus on the cheaper stuff. TFCon in the summer was really the only time I got a huge haul of things all at once. However, this meant I reflected on my purchases a lot more, and zeroed in on things that I thought were really interesting, or good, or completed a micro-collection. Of course, there was also one very Big Event, which I’ll get into in a moment. If there’s another theme to this list, it’s figures having grown on me. There’s a lot of entries on here that I feel like I gave modest reviews to, only to find that I like them better as time goes by. So perhaps there’s a few revised opinions here.

This year, there were too many big bots to fit in my backdrop.

As usual, I’ll start with a few specific singular entries, before getting to the numbered list, with everything linking back to my longform reviews. One little change I’m enacting, because it’s my blog, and I can do what I want, is that I’m going to include figures that I purchased this year that may have been released earlier than that. But first, let’s get to the extra categories.

Best Non-Bot Figure: Epic World of Action Ghost-Spider

Ballet-dancing into action!

I’m a big booster of Hasbro’s Epic Hero/Epic World of Action stuff, specifically their Spider-Man imprint, as a resource for cheap, yet surprisingly well-made 4-inch figures that kinda-sorta feel like they scale with mainline Transformers. The basic ones are less than 10 Canadian dollars, they’ve all got 9 extremely flexible points of articulation, and at least one accessory.

“You know what? I’m taking this!”

I reviewed a bunch of these figures this year, but I’ll settle on Ghost-Spider, aka Spider-Gwen, aka Spider-Woman as the best of the bunch, probably because she was the only new-for-2025 tooling in a sea of repaints, so it feels like extra effort went into her.

Miles is trying to put in extra effort right now.

Really, any of these figures are great little purchases, and I think everyone should give them a try. They’re all surprisingly poseable, and surprisingly well-made, and can be had for less than a tenner if you’re going for a basic one. Gwen is just the “if I had to pick one” choice.

She destroys the competition!

That said, she’s a little hard to find on store shelves at the moment, probably due to demand. But I have noticed she’s in a newly-released big box set of figures that you can currently buy at Wal-Mart, if you want a bunch of them at once.

It’s a bit pricey, but you get nearly every tooling in the line (except for Carnage) in one go.

Honorable Mention, or, How Do I Even Rank This?: Haslab Omega Prime (Part 1 | Part 2 | Part 3 | Part 4)

Comes with even more than what you see here.

As I write this, the combined Omega Prime is sitting on a shelf above my work desk, and I still can’t believe he’s there.

He isn’t in this pose, but he’s in this mode, complete with big sword.

Receiving this crowdfunded set of figures that I never backed, entirely thanks to UPS sending an extra copy to a generous friend, was the highlight of my year in collecting (thanks again to scholar and gentleman Miner Edgar for being the man with the spare). It took me four entire reviews to cover everything in the box, between Bluebolts the Deluxe Weaponizer, Cerebros the Titan Master, the Commander-sized Optimus the Fire Truck and Magnus the Car Carrier, and the big final combined Omega Supreme, with giant sword and stand. Writing about him is basically my magnum opus.

I think he himself qualifies for that title, too.

So, why didn’t I put him on the numbered part of the list? For one thing, it’s really hard to categorize something like a Haslab, because it’s so outside the normal collecting paradigm in terms of size, complexity, and availability. Plus, either you already have one, or you’re an insanely rich person debating spending too much on aftermarket prices. Either way, I felt like it was less of a “should you buy this?” review, and more of a “chronicling the thing” review.

From the tiniest Titan Master, to the biggest bot.

Let’s get one thing straight, though: The whole box constitutes a really good set of figures that I like, and could easily be #1 on the list if I tried to number it. To really, really, *really* boil it down, the thing I appreciate the most about the whole Omega Prime set is that HasTak remembered that Omega Prime was a toy, and toys should be fun, not insanely complex, hostile-to-play-with collector’s pieces, like many other items in this size and pricepoint. At the end of the day, Optimus still changes into a chunky red fire truck, and so forth.

They’re extremely vroom-vroomable, as they should be.

Also, Bluebolts should totally be available outside of this set, as a repaint or something.

She almost steals the show.

I guess the other thing that keeps Omega off the numbered list is the phenomenally bad quality control problem every copy of him suffered from. You’ve got to crack open the Innermost Optimus Prime that’s a part of the set, and repair him with screwdrivers and sandpaper, or else he’s eventually going to break, and that repair job is a complicated, strenuous process.

Me, mid-surgery, trying desperately not to lose the patient.

Official HasLab backers have been sent replacement Optimuses since I wrote my review, but, a) apparently many of the replacements still have the same breakage issue, thanks to the fix being sloppily done, and b) if you’re looking at this guy on the aftermarket, you’re out of luck on that end, anyway.

It’s a shame, because I actually think this inner robot is the strongest part of the set, self-destructing abs aside.

Last time a figure I liked had a defect (Earthrise Grapple), he also made the honorable mention, so I guess that’s where Omega lands. 

One more pic for the road.

So, now onto the numbered list!

10) VNR Optimus Prime

I’ve seen this exact truck, in red, in real life, which is a big part of the appeal here.

Look, he’s old, but I only got and reviewed him this year, so I’m putting him on here. Anyway, welcome back, Classics Optimus Prime, glad to see you in this mess of slavishly animation-accurate Legacy stuff.

The Letter meets The Spirit.

There’s almost not too much to say about VNR Optimus, he’s just a solid, fun Voyager-class Optimus Prime, with a trailer that I often donate to Legacy Deluxe Optimus, and a cab that’s cleanest truck mode an Optimus has had in a long time, thanks to the Volvo licensing.

Kibble management, from best to worst.

He pairs well with Netflix Bumblebee.

He’s G1-style, but he was allowed to be different in a way mainline Primes usually aren’t, and that gives him an appeal all his own.

Also, forget the haters, the trailer’s fun!

Make no mistake, though, VNR Optimus is not a cultural reset the way last year’s #1, the aforementioned Legacy Deluxe Optimus was, but he’s an Optimus Done Well, in a year that was full of much jankier takes on the guy.

He’s exactly what he looks like.

I do wish he was a bit more available, and a bit less pricey, which stops him from being higher on this list, but for what he is, I had a lot of fun.

Standing tall and proud, even if it’s at the bottom of the list.

9) Transformers Collaborative Party Wallop

“Ey, we’re ‘sposda fit in dis?”

This is an all-around weird figure, but it’s one I dig, and I’m not even a big Ninja Turtles guy. The Leader-class price of Party Wallop made me scoff initially, but handling him, there’s a Leader’s worth of stuff here, and just a lot going on with him in general.

I feel for Leo. He has to get stuck being the unfun one.

Despite how bulky and awkward he looks as a robot, he’s surprisingly flexible. He’s got a van-load of accessories and features, and having dedicated places to store them all will always wow me.

My wife’s favorite.

Plus, him changing into a big, chunky van is always satisfying, even if the transformation is kind of a shellformery-nightmare, which is my only real complaint with him.  

It’s a scowl-off.

Party Wallop’s a strange-feeling figure, as though a company other than HasTak made him, but there’s a lot of creativity on display here, and whoever *did* make him clearly had fun with the brief.

Like Mikey’s having fun with those nunchuks.

The resultant figure radiates good vibes, rather than cynical corporate synergy. The sheer scope of the ambition behind him is admirable, and makes him really fun, even if there’s no way I’d buy four of him to make all the turtles, like they probably wanted me to do.

I’d rather buy a ton of these little guys.

8) Blokees Classic Class Megatron (2007 Version)

TFW you want that cube.

2025 was the year I discovered Blokees, and this is another case of “any one of them could have gone in this spot.” They’re all fun little action figure model kits, even if they don’t transform. More importantly, they’re extremely affordable.

He beat them all!!!

I’m picking the larger 2007 Movie Megatron to represent the line, because he also filled my need for a cheap version of the character I got my screen name from.

“Is it Fear or Courage that compels you, fleshling? And I’m talking about the guy, not the two concepts.”

What else is there to say about Blokees in general, or Megatron specifically? They’re fun to build, surprisingly durable for model kits, they have articulation on par with mainline Transformers, and in some cases (like Megatron), have a very cool light-up eye gimmick.

POV: You’re a cube.

As for Megs, he’s about the size of a Deluxe, but significantly cheaper, which helps a lot, and his specific light-up eye gimmick looks particularly amazing.

When you’re about to join them in extinction.

I don’t care what you think of non-transforming Transformers, these guys are cheap enough that you should give at least one of them a whirl. 

He doesn’t need an altmode at these prices!

7) Studio Series Deluxe Bumblebee (Bumblebee VW Version 2)

We won’t forget about him.

I’ll say it again: The modern Transformers cycle of perpetual updates of the same characters is something I usually think is bad, except when they redo characters I really like.

They added cuteness in the update.

In this case, they made a newer, better Studio Series figure of a guy from a movie I specifically love!

This never happened in the movie, but you get the idea.

Ultimately, that’s going to trump any individual problems this Bumblebee has, and he’s got a few of them.

No, no, don’t run from them.

To get those out of the way, he doesn’t have a waist joint, or a battle mask, his backpack, while cleaner than the old Studio Series model, is still not as clean as it probably could be, and he’s still a bit tricky to transform.

Same great altmode, though

Honestly, though, the vibes of him make these issues vanish.

Just look at him!

Plus, he *is* an objective improvement over the old one in basically every way, and most importantly of all, he’s just got a certain charm that I can’t resist.

He also pairs well with Animated Charlie Watson.

If you liked the movie, and you liked the character, this guy’s a winner, even if you have the older model already. 

She’s helping advertise the 2025 edition.

6) Studio Series Deluxe Megatron (Transformers One)

His deadliest weapon is those gams.

I wasn’t expecting to like this Megatron better than Optimus, but here we are, and that’s funny, because I could say the same about the characters in the movie he’s from.

The real star of the picture.

What we’ve got here is a tightly designed Deluxe-class Megatron for all seasons. He’s *really* solidly built, has more articulation than you’d think, feels good in your hands, and has a surprisingly robust and customizable loadout of accessories.

It’s rare to see an actual good made-up space tank in Transformers.

Him being the guy from a movie I love’s just a plus. Honestly, his only issue is that he’s kind of a poor likeness for the character from the film, especially since he’s got the wrong model of fusion cannon. 

The weapon is from this scene, but the body isn’t.

Still, a lot of what appeals to me about him is intangible stuff, he just feels good to pose and transform and mess around with. I’d say he’s worth getting on his own merits, even without an Optimus to fight, and even if you’re not collecting Transformers One stuff. 

If you do have an Optimus, though, he’s about to have a bad time.

5) Age of the Primes Leader G2 Grimlock with Wheelie

An important part of this Neo-G2 collection.

It took years for them to release this tooling in a deco I wanted, in a release vector I could actually get, but it was worth the wait, because Grimlock’s just fun.

I mean, just look at that expression!

The figure’s big and simple, but that’s a strength. He’s chunky, he’s solid, and as an owner of Masterpiece Grimlock, I can say that he actually outdoes the MP in multiple ways.

It’s startling how much better the new model is, and the Masterpiece is still a good figure, too!

He feels like a second pass at the design, to iron out the rough patches. Plus, he’s a very fetching shade of Generation 2 Blue.

His deco could have been closer, but they got the blue dead-on.

His weak point’s definitely Wheelie, who, in my opinion, should have just been swapped out for a sword, to complete the G2 homage, but it’s kind of a non-issue.

The G1 Storybook colors are a neat homage, at least.

Bottom line: It’s worth owning some version of this tooling, even if you have the Masterpiece, and this version’s as good a way as any. 

One more group shot for the road.

4) Legacy United Deluxe Cosmos

There’s a Star Man, waiting in the sky…

Cosmos was once a legendarily rare scalper-bait Transformer that, mercifully, got a re-release in the Legacy toyline. He turned out to be good enough to prove that he wasn’t just rare because he was shortpacked, he was rare because he’s a really fun figure. 

An important part of this Marvel Resistance Cell.

Cosmos feels unique compared to his Legacy brethren, a chunky, cartoony, cute robot that changes into a flying saucer that you can just hear making Jetsons noises.

Plus, he makes for a fetching hat.

And despite being made of blocks, he’s poseable, expressive, has a unique accessory, and is just fun to transform and pose.

A different kind of Race Queen.

At the time, my only criticism of him was that he was just competently made, and didn’t have anything “extra” happening, like other updated Minibots such as Gears, or Origin Bumblebee.

What he thinks of my past opinions.

But over time, his adorable vibes and general charm have won me over, and I no longer see that as a problem. He’s just a fun flying saucer guy! He’s not even rare anymore, you can just buy one! And you should! 

Another case of “just look at him!”

That’s another theme a lot of the figures on the list this year seem to have: No special features, they’re just regular figures done well.

To the stars he returns!

On the other hand….

3) Cyberworld Grimlock

He’s here to mess up your *whole* crew.

…Remember when Transformers toys had lots of gimmicks? I certainly remember.

This group’s never going to forget.

Cyberworld Grimlock is the closest thing to an old Beast Wars Ultra-class figure that I’ve handled since the turn of the millenium, and he carries forward some of Omega Prime’s philosophy: HasTak remembered that these are supposed to be toys, and they’re supposed to be fun. 

Since writing the review, this mode finally showed up on the show.

Who needs elbows or a neck joint or a functional waist when you can do a giant pile of fun stuff, you’re as big as a Leader-class, and you somehow only cost a little more than a Deluxe?

You can even split him into multiple pilotable vehicles!

Plus, Cyberworld Grimlock’s a good representation of a character from a show I like. For more fun, pick yourself up a Cyber Changer or two to go with him. Or don’t, he doesn’t even need them, any small figures can be used to access the fun. But consider this a blanket recommendation to pick up a couple of them, as well. 

Snarl’s my pick, if you want just one.

And while we’re at it, if you haven’t watched the Cyberworld TV show, you should. It’s all free on YouTube, here’s the link to a playlist. No one expected this show to be good, we all thought it was going to be slop, and it turned out to be surprisingly engaging.

Just like this beastie is.

2) Legacy Evolution Deluxe Beachcomber and Paradise Parakeet

The chillest bot on the list.

Beachcomber is another formerly-rare figure that, fortunately, became common, thanks to a new production run. It’s funny, though, that my review of him was mostly me going “If you have the old Power of the Primes Beachcomber, you don’t need this.” 

Two kings.

But, the thing is, the Power of the Primes figure was really good, good enough to make that year’s best-of list (well, on another website that isn’t around, so you’ll have to trust me on that).

Bigger than your average Deluxe Minibot.

Legacy Beachcomber is just the old figure, but bigger, more poseable, and with some actual accessories, including a tiny little bird important enough to be in the figures name. 

VIB: Very Important Bird.

Basically, the new one is even better, with my only issues being that the bird’s got a weird, gummy texture, and Beachcomber’s transformation’s a tad bit fiddly.

Unlike Sonic, it’s not as fast as it could be.

Like Cosmos, there’s no X-factor, Beachcomber just does everything right. He’s poseable, he’s expressive, he’s got a fluid transformation, and he’s been a constant desk toy for me ever since I got him. Plus, the Skybound comics made me more fond of the character than I already was, bumping him up a few points in my estimation.

The start of an extremely compelling character arc.

If you don’t have the Power of the Primes version, I’d call this figure an absolute must-have. And even if you do…honestly, I think he’s worth the upgrade. He’s just that good. 

A bot who’s secure in his #2 status. He’s got nothin’ to prove, maaaaan.

1) Age of the Primes Leader Megatronus The Fallen

We move on from the chillest bot, to the hottest one.

Listen, Leader-Class Transformers are expensive, and a lot of the time, can feel not worth the cost, especially as budgets shrink, and prices rise. 

Large and in charge.

The thing is, this guy feels worth it, because of how full-featured he is. Usually, Leader-Class Transformers have to pick something to sacrifice to make the rest of the figure great. Maybe they’re really small, or don’t come with a lot of accessories, or are really simplistic, in the name of beefing up the other categories.

Could a compromised figure do this?

But The Fallen somehow manages to hit all the marks of a good figure. He’s big, incredibly poseable, comes with tons of accessories, and is just totally uncompromised. Plus, he just looks really really cool, and is based on a relatively obscure Dreamwave Comics design that I both love, and never expected to get a figure of.

Never thought I’d be recreating this shot in plastic form.

He just does everything right, while looking absolutely amazing. Literally the only thing I don’t like is the dumb “Megatronus” name they saddled him with, but hey, I tossed his box in the recycling months ago, I can call him whatever I want.

The other Primes won’t call him an ally after this.

So, yes, if you can swing a Leader-Class figure, this guy’s one case where it’s well worth getting one, and because of that, he’s my favorite figure of 2025. 

He looms large over the competiton.

One last look at this year’s winners, who still can’t fit in my backdrop.

So, what’s happening in 2026? For one thing, I expect my reviews’ll continue on two-week cycles, as it’s a groove I’ve been enjoying (funny enough, I don’t own a Groove). This year, I think I’m going to be focusing less on newer figures, and more on older stuff. Honestly, it’s mostly because I have a backlog of slightly older bots I still want to talk about, and I’m keeping my new purchases modest, anyway. Either way, I’m looking forward to Studio Series, Age of the Primes, more of the Cyberworld show and toyline, and more of the Skybound comics. My most anticipated thing, though? That pink repaint of Studio Series 86 Hot Rod with the new accessories that just got leaked. 

I think I’ve looked at photos of it every day since they came out.

I’m calling it now: It’ll be shocking if that isn’t next year’s #1, just based on pedigree. I’m putting a little bookmark here, and I’ll see you then!

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Bot Reviews: Transformers: Studio Series Deluxe Starscream (Transformers One)

Bot Reviews: Transformers: Studio Series Deluxe Starscream (Transformers One)

One of my favourite moments when I first saw Transformers One in the theatres with my wife was when the screen went black, a voice started talking, and she said “…..is that Steve Buschemi?” She’d had no idea he was in the movie, and when the scene faded in, and she saw that he was playing Starscream, she started cackling maniacally, because it was a really, really good casting choice. 

90 percent of his screentime is in this one scene, though.

On one hand, maybe if Transformers One hadn’t spent a pile of money on expensive celebrity voices, it would have actually made money. On the other hand, what an unexpectedly great choice he turned out to be for the character. Granted, Starscream was a fairly small part of the film’s proceedings, but still had a bunch of interesting moments, including codifying his status as a perpetual traitor, and facilitating one of Megatron’s biggest scenes. It was really odd when he injured his throat so they could pitch his voice up, though, especially since it was already a great performance. Anyway, you know how it is with me by now. Good character, good media, means I get what is hopefully a good figure. 

Robot Mode

I’m not going to pepper these captions with Stevie B. quotes, that’s the Transformers Wiki’s job.

You know, more than anything else, this Starscream design feels like a lost Unicron Trilogy body, or like his Titanium design revisited.

He’s a way better figure than his Titanium version, not that it’s hard to be.

I think it’s a combination of the pointy cockpit-abdomen, and the bulky folded-up wings. He’s like a half-step between Energon and Cybertron Starscream. Either way, I’m glad he’s a bit of a departure from his usual G1 self, even if all of the signifiers are still there. He’s also a bit leggy, like nearly every Transformers One design. It manages to be a decently screen-accurate look, too, with the big difference being that his torso is narrower than his bulkier onscreen design. Well, that, and his headsculpt.

Let’s talk about those lips.

Yep, for some reason, they really cocked up the head on this guy. The whole thing’s thinner and taller than the onscreen model, but the big thing is his face, which gives him a strange set of pursed, plump lips, like Sunbow Cartoon Silverbolt. It’s not what he looked like onscreen, and it’s just…an odd choice overall.

Exhibit A.

I think my weirdest opinion here, though, is that it doesn’t sink the figure. It’s a strange choice, but it’s not horrible on its own merits, just on “matching the screen design” merits. 

Usually, it’s the older model that yellows.

For colors, there’s a very definite hue-shift going on here. You’d expect his base color to be white, but it’s actually a very light beige. His reds and blues are similarly a bit darker than Starscream normally has. I don’t know if it’s screen-accurate, but it matches the hues and tones of the movie, and feels of a kind with Studio Series Transformers One Optimus and Megatron.

He’d kind of like to replace Megatron.

As for the rest of him, he’s got bits of plastic and painted dark metallic gray, a bit of yellow-gold on his chest, and some silver for his face. He looks very complete, and like his wavemate, Elita-1, manages to hit nearly every detail of his onscreen model, minus some red stripes on his biceps, and some gray details in the towers behind his head.

Not that it’s a competition (it’s totally a competition).

One thing he doesn’t share with Elita-1 is her rickety handfeel. He’s not the most solid figure I’ve ever handled, but his joints and construction are a lot tighter than hers. Perhaps a little too tight, in the case of his bicep swivels, which I didn’t even notice were present at first because of how much force is required to move them.

Initially, I thought he couldn’t do this, due to the tightness of his biceps.

Around back, meanwhile, his wings don’t tab into anything, just hang on ball joints, which doesn’t feel great, even if it gets them out of the way for poses. One unique-to-me issue, though, is that he can’t pass the “can he stand on one foot and kick?” test that I tend to give all my figures (it’s a good test of stability, articulation, and joint strength).

Try to stand him one one foot, and this happens.

This is because he doesn’t have any ankle tilts, and feet are sculpted at a bit of an offset angle, to let him naturally settle into an a-stance at rest, and those offset angles make him instantly topple over the moment one of his feet leaves the ground.

Fortunately, he doesn’t have to be standing to replicate this moment.

He can stay standing fine when he’s got both feet planted, though.

Also, I feel like his neck pops out a bit too easily. Maybe it’s a threat display.

So, as mentioned, he doesn’t have any ankle tilts, because of his transformation. It turns out that he also doesn’t have a waist joint, for the same reasons. A modern figure lacking that’s always a bummer, even if it’s for engineering reasons. Oh, and he’s got no wrist swivels, either. Still, outside of that, he’s decently articulated.

He makes for a good drama queen.

Bottom to top, he’s got knee swivels, thigh swivels, balljointed hips, balljointed shoulders, swivels for his elbows and biceps, and a balljointed neck.

Importantly, he sits well on a throne.

Perfectly cromulent, even with his limitations.

“You call these null rays? They’re barely pea shooters!”

For accessories, Starscream’s got an unusually tiny pair of dark gray null rays that stay mounted on his shoulders. You can always pop them off, though, and turn them into handheld pistols, since they’re small enough. They’re on 5-millimeter pegs on his shoulders, and I’ve found that Studio Series 86 Coronation Starscream’s spare set of null rays can work on them quite nicely. 

“That’s more like it!”

His other two accessories are a strange-looking pair of guns, formed out of different altmode parts.

The Worst Guns ™.

One is cast in beige, with a little bit of red paint, and it’s all handle, no barrel (what little is there is painted gray). The other one’s a big, misshapen blue mass, with multiple gray barrels. He can duel-wield them as another set of pistols, though the blue one’s odd handle makes it a bit tough to get it into his hand.

POV: You made fun of his guns.

The instructions also suggest combining them into a larger, equally misshapen gun thingie, which does sort of look better.

Deadlier, at least.

Honestly, I don’t even think he used this at all in the movie, I think they just invented it out of altmode parts for him.

Using every part of the Starscream.

Wait, hang on… (types in “Transformers One Starscream All Scenes” into Youtube) yep, they made them up for the toy.

They also stash right here, on his back.

So, kinda ugly weapons, but I can’t ding them too hard.

And you can always give him other people’s weapons, anyway.

Transformation

This is one of those transformations that seem simple in broad strokes, but the devil’s in the details, because there are *so many of them.* Basically, it’s the classic jetformer “flip up the cockpit, and fold in the arms and legs beneath the wings, as he does a belly flop.” Cyberworld Mirage has the same basic set of steps, even. The thing is, there’s like ten thousand little panels on him that need to be flipped, folded, and clipped together, sometimes in very unintuitive ways. I’ve got it now, but it was really difficult to figure out for a long time.

When you’re in the thick of it.

It feels like he needed to be a Voyager, and I don’t mean in terms of partscount and budget, I mean “he needed to be larger in size,” because then navigating all these tiny parts would be easier. Getting the weapons array underneath his cockpit in order is especially fiddly, since you’ve got to transform it while keeping his null-rays and blue gun popped into place.

This whole assembly here’s a miniature pain.

It’s doable, and it’s not as tough as, say, Studio Series Carformers like Last Knight Hot Rod, or Rise of the Beasts Mirage, but still feels way too complicated for what he is. One thing that tripped me up for some time is the fact that his folded-up robot legs don’t actually sit straight beneath him, but are actually on an angle, so it turns out I actually was folding them up enough. 

Jet Mode

Not a Tetrajet ™.

Starscream’s alternate mode seemed familiar to me, and not because of the film, in which it barely appears. It’s not an F-15, it’s not a Tetrajet, it’s something else, with its long nose, and curved wings.

Nope!

Also nope!

I think he actually resembles Energon Megatron, of all things, which makes sense, given the whole “he feels like a Unicron Trilogy design” thing he’s got going on. Either way, it’s nice, and a little bit different for the character. Of course, there’s basically no attempt to hide his folded-up legs and arms underneath him, but that’s par for course for Cybertronian modes in general, and Transformers One’s alternate modes, specifically. 

Just look at the vehicle mode.

See what I mean?

For colors, he’s largely the same as his robot mode, though I really like how the reds, grays and blues crisscross in little lines all over the jet mode’s body, all futuristic and stuff. Really, between the shape, and the color layout, it’s a little bit X-Wing-esque, or at least some kind of Star Wars Expanded Universe type vehicle.

I’d say these two are about even in this form.

For build quality, he’s stable in a macro sense, but unstable in a micro sense. I feel like I’m constantly squeezing flaps on him shut, because a bunch of them tend to be a millimeter or two out of whack, though it’s only really noticeable if you squint.

You’ll have to squint when he’s up in the air.

For features, his null rays, and the blue-handled gun all mount beneath the jet mode, and the null rays are a bit too snugly packed in for the 5-millimeter ports they’re on to be usable. On the other hand, you can pop the very top of the jet off (it’s where his other gun stashes, as a part of the jet body), and access the 5-millimeter port there, if you like.

What Decepticon Leadership looks like in altmode.

Overall

There’s nothing hugely wrong with Starscream, just a ton of little things. Fundamentally, he’s a fairly well-put-together figure, and there’s a lot of stuff here I like, but it’s a death of a thousand cuts situation.

As opposed to this situation, where he threatened Orion and company with death by a thousand cuts.

He’s got that weird-looking face, which, if that’s a dealbreaker for you, fair. He’s also got those weird weapon accessories, a bunch of missing robot mode articulation, a transformation that’s way too fiddly, and a jet mode that’s mostly just a folded-up guy. There’s plenty I like here, like his overall design in both modes, and generally, my feelings towards him are pretty positive, but I’ve got to admit that just kind of middling, overall. Not horrible, but with a ton of little flaws. I think I rate him about the same as Elita-1. He doesn’t have the same kind of big problem as her generally poor handfeel, it’s just a lot of little things. Ultimately, there’s way better Starscreams, and way better Deluxes out there, so this is strictly a “if you’re trying to complete the movie cast” type of mild recommendation, and everyone else can probably just skip him. 

“At least I’m less irritating than the yellow one, right?”

For over 200 Bot, Non-Bot, and Retro Bot Reviews, click here to view my archive.

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